AdaShape Manual
Reference documentation for AdaShape — the desktop 3D modeler.
- The 3D Workspace The viewport, display controls, and rendering settings that shape how you see and work with your model.
- Drawings The 2D profile drawings behind extrusions, revolves, lofts and curves — how to draw them, where they are stored, and how to get one back from a 3D shape.
- Shapes The ways to create 3D shapes in AdaShape — primitives, extrusions, revolves, lofts, curves, and imported files.
- Modifiers Tools that take a shape you already have and make a new shape from it — booleans, volumetric tools, arrays, and Split Into Parts.
- Positioning and Transforming Objects Move, rotate, align, and scale objects with the Position Editor, Focus Pointer, alignment tools, and on-screen handles.
- Instance Management Copy, clone, pack, mirror, freeze, and name objects — tools for managing geometry and building reusable parts.
- Managing Your Work Keep design history, parallel variations, and reusable components in a single file — bookmarks, multiple models, and model references.