AdaShape
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Primitives

Capsule

Create a capsule — a cylinder with hemispherical end caps — with configurable radius and height.

A capsule is a cylinder with hemispherical caps at both ends. It has no sharp edges anywhere on its surface. Use it for rounded pegs, pill-shaped cutouts, ergonomic handles, or anywhere a cylinder would leave unwanted hard edges.

Adding a Capsule

Add Capsule toolbar button

Click the Add Capsule button in the toolbar. A capsule appears in the scene at the current position.

Parameters

Select the capsule to see its parameters in the Value References panel.

Parameter What it controls
Radius Radius of the cylinder body and the end caps
Height Total length from tip to tip

The total height includes both hemispherical caps. The cylindrical section between the caps is Height − (2 × Radius). If height equals the diameter (height = 2 × radius), the result is a sphere.

Next steps

Capsules work well as cutting shapes for rounded slots and grooves. Like other primitives, use Boolean Cut to subtract a capsule from another object. The result is a slot with fully rounded ends — useful for things like mounting slots that need to slide.