AdaShape
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Managing Your Work

Multiple Models per File

Hold several independent models in one .ads file and switch between them without opening a second window, from the Model Catalog.

A single .ads file can hold more than one model. Keep a family of related designs together — three sizes of the same bracket, a part and its packaging, a set of variations you are still choosing between — and switch between them from the Model Catalog. Each model is fully independent: editing one never touches another. (Model references, covered below, are the one deliberate exception.)

The title bar shows filename.ads — Model Name so the active model is always visible.

The Model Catalog showing live previews of every model in the file
The Model Catalog is the visual hub for every model in the file, each shown as a live 3D preview.

The Model Catalog

Click the model-catalog button in the workspace toolbar to open the catalog as an overlay. It lists every model in the file, newest first, and marks the active one ✓ current. Each row shows a live 3D thumbnail rendered from a consistent angle.

Select a model to see a larger interactive preview in the right pane, alongside its name, creation date, and current state:

  • Drag to orbit the preview.
  • Scroll to zoom.
  • Double-click to reset to the default view.

Creating and Managing Models

All model management lives in the catalog. Select a model in the left pane and use the actions in the right pane, or the header buttons:

Action What it does
New model Creates a fresh, empty model (header button).
Make current Switches to the selected model. Also works by double-clicking a row; disabled when the model is already current.
New from copy Clones the selected model — including one that is not current — into an independent copy that becomes current.
Rename Renames in place. Enter commits, Esc cancels.
Delete Hides the model from your workspace (with a confirmation).
Save preview Captures the current viewport as this row’s thumbnail, replacing the live render. Enabled only for the current model.
Remove thumbnail Deletes a saved thumbnail and reverts the row to the live render.

You can also create a model from the Models menu with New Model.

The right-pane preview is always a live render. A saved preview replaces the live render only in that model’s row in the list — useful for pinning a representative angle for a model you switch to often.

Delete keeps your data but is not reversible in the app. Deleting hides the model from your workspace; the data stays on disk, but restoring it is not yet supported. Deleting the current model switches you to another; deleting the last model creates a fresh empty one automatically.

Moving Parts Between Models

To copy parts from one model into another:

  1. Select the parts you want in the source model.
  2. Models → Copy model parts.
  3. Switch to the destination model.
  4. Models → Paste model parts.

The pasted parts arrive as a full, independent copy — completely detached from the source. The transfer board stays loaded after a paste, so you can paste the same selection into another model without copying again. The menu item is disabled and labeled (transfer board empty) until you copy something.

To reuse a whole model as a linked component you can refresh from its source — rather than a detached copy — use a model reference instead.