Cone
Create a cone with a configurable base radius and height.
A cone tapers from a circular base to a point. Use it for pointed tips, funnel shapes, decorative spires, or as a cutting shape to carve conical recesses.
Adding a Cone
Click the Add Cone button in the toolbar. A cone appears in the scene at the current position, with its base on the Z=0 plane and its apex pointing up.
Parameters
Select the cone to see its parameters in the Value References panel.
| Parameter | What it controls |
|---|---|
| Base Radius | Radius of the circular base |
| Height | Distance from base to apex |
Notes
The apex of the cone is a geometric singularity — a point where the surface converges. Mesh-based operations like boolean cut behave correctly, but very fine tessellation around the tip may produce a slightly faceted result near the apex. This is normal and does not affect print quality.
To create a truncated cone (a frustum), use an extrusion with Scale End set to less than 1.0 rather than a cone primitive. That approach gives you direct control over both the start and end diameters.