AdaShape
EN FI
Primitives

Box

Create a rectangular solid with configurable width, depth, and height.

A box is a rectangular solid — six flat faces, all corners at right angles. It is the starting point for anything rectilinear: enclosures, brackets, bases, walls.

Adding a Box

Add Box toolbar button

Click the Add Box button in the toolbar. A box appears in the scene at the current position.

Parameters

Select the box to see its parameters in the Value References panel.

Parameter What it controls
Width Size along the X axis
Depth Size along the Y axis
Height Size along the Z axis

Type a value directly into any field, or drag the on-screen handle to adjust interactively.

Adjusting size with on-screen handles

When a box is selected, drag handles appear at two of its corner points. Drag a corner handle to change the shape of the cube.

Next steps

Use Boolean Cut to remove material — for example, cut a cylinder into a box to create a hole. Use Scale Selected to resize after placement. Use the Position Editor to set an exact location.